Echolocation as a Means for People with Visual Impairment to Explore Virtual Worlds
This presentation describes the habits, opinions and concerns of expert gamers with visual impairment, describes a series of series of user studies where people who are blind or have low vision used echolocation to acquire spatial information of virtual space, and emphasizes the importance of the lived experience of disability by presenting a series of design guidelines elicited from expert echolocators.
Accessibility and games researcher
Ronny is in the final year of his PhD in the Human-Computer Interaction group of the School of Computing and Information Systems, The University of Melbourne. Ronny has several years of experience teaching people with visual impairment how to use productivity applications, and his research focuses on the development of more accessible digital games.